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sandywang5230
#1 Posted : Friday, January 08, 2016 5:40:14 PM(UTC)
sandywang5230

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Joined: 8/26/2015(UTC)
Posts: 71
Location: http://www.rsgoldshop.com

"When you're one guy, every single asset you create is important."However, it all paid off in the end. "Dean ended up agreeing with my decision to cut the third act and consolidate the story we had," Kain writes. "It was hard to part with the mysterious final villain, but the Runescape game ended up a lot tighter, rs3 gold and the story felt much more satisfying ending where it did."You can find more of the trials and tribulations of the development of Dust in the extensive Gamasutra postmortem. With the exception of Microsoft, Sony and Nintendo, no one bets more heavily on new console launches than Ubisoft. It's something of a video Runescape game industry tradition that the publisher rushes headlong into new system launches and with the Wii U on the way, it plans to have six titles available on day one with three more coming by the end of Nintendo's extended "launch window" . But while the company has an obvious interest in talking up those consoles, Tony Key, Ubisoft's senior vice president of sales and marketing, is both upbeat and cautious. While he notes Ubisoft sees the potential in what Nintendo is trying to do with its next generation system, it's not yet certain that the rest of the world is. "I think the challenge is to get people to understand what it is that the Runescape gamePad brings to gaming," he says. "They did this sort of infomercial type ad in the U.K. that says 'it does this and it does this!' I really think that just shows you they're trying to find ways to show people before they actually get their hands on the thing. I think they had the same problem with the Wii. "Innovation like that is very hard to grasp as a consumer, until you actually see it, because it's not something you're asking for necessarily. . You're not going to 'get it' from a trailer." That said, he expects the public to catch on to the device fairly quickly. And says the potential disruption to the industry is nearly as big as what the Wii brought with it. "The Wii was a huge breakthrough for gaming because it more or less heralded in the era of motion control," he says.
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