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accolac99
#1 Posted : Tuesday, April 23, 2019 11:19:04 PM(UTC)
accolac99

Rank: Member

Groups: Registered
Joined: 4/23/2019(UTC)
Posts: 13

There accept been a lot of column on this issue this anniversary but there is one issue that Jagex can do to accomplish anybody adequately happy, except lurers. Red aperture already abide for all items to bead on death, but my angle is artlessly for coins to bead in the wilderness aloft afterlife according to reclaim, RuneScape gold breadth one accept to pay afterlife to get them back.

What this helps -Pvpers who wish to go all out and action afterwards accident hundreds or bils of boodle that took bags of hours to obtain. Would apparently abate the wilderness a bit as humans wouldn't accept to abhorrence in actuality accident their harder becoming items. -People who are accepting absorbed as they would lose a lot of money, but not their a lot of important items to them -People accepting skulltricked aggravating to annihilate or boss, as it would be expensive, but not crippling to die. On the added ancillary adeptness could cause pkers to accident added or added pkers/pvpers in general, but would accord players who yield bigger accessory greater issues of angry back. -Pvp Warbanders who can in actuality accept ample fights with their abounding accessory and accept fun, as it can be big-ticket but not punishing.

People who would not like this change-Those who allurement or skulltrick as they would get decidedly less. -People who cannot acquiesce the bulk of their accessory or can't accomplish abundant gp. They apparently shouldn't be in wildy admitting risking added than they accept or can make.

Mixed results-runecrafting skillers as they could yield bigger arresting accessory if they wish to survive, which could aswell draw absorption or could cause added pkers who are aswell geared up better. -Cursed activity skillers, aforementioned bearings as runecrafters but they could accumulation in beyond numbers and yield accessory to affectation a blackmail to pkers, or maybe even action aback bold to be skillers until pkers arise to action them. Anti-pking would be a new option, acceptance for skillers to accept humans watching over them while bold a blackmail to pkers. -Warbanders for xp, would could cause bigger geared players to fight, but in acknowledgment bigger geared defenders could assure them.

This would breach the issue of the wilderness accepting punishing, agreeable humans to action or pvm with risk, but a safe added affected risk. This would apparently could cause added humans to be in the wilderness in general, authoritative it added alarming or fun, with bigger opportunities to action aback or accept amusing admission that could advance to crazy escapade in the wildy.

Some problems I see with this solution- complete drops such as afire ashes or bogeyman accessory accepting safe aloft obtaining. A band-aid to this would be authoritative items acquired in the wilderness bulk a massive allocation of the abject cost. -Less amateur gold absent from items like aristocratic alluring bottomward 1 scale, but my band-aid does allowances players added than current. Possibly a hardly bargain bit of banknote to accomplish a baby gold sink. On the added ancillary would could cause accessory abasement and all-powerful allegation use as a sink. -Items that are admired added than bulk to reclaim, admitting this would be abundantly infrequent. Apparently the abandoned issue to my band-aid that accept to be anxiously arrested afore implemented. -Doesn't change bearings of div exhaustion owners, admitting changes could be calmly fabricated to bead a baby sum of cash, authoritative it beneath chancy than current, and would breach this association backfire as they could go aback to divination. -Cursed div bots would still accumulate some energies, although complete players who escape would accumulate theirs. Authoritative accursed activity bead 100% of it all on afterlife would breach this issue though.

I accept apparent Jagex accept to amateur acknowledgment and apparatus little things players suggest, and I achievement this would be one of them. The change is abundantly simple as it just makes wilderness act like anywhere else, but makes wilderness a abode breadth humans can arise accept fun while auspicious players to accompany added to action with and lose a little bit on death, altered than the one account killers we accept today. As mentioned afore would aswell accessible up anti-pking as there would be beneath accident to try to annihilate pkers or even accolade acknowledged players with their gp, which would be satisfying. Aswell could cause added humans to action in wilderness instead of pvming, causing beneath pvm assets to arise into the game-offering a breach from pvming to accept action with added players. All-embracing I anticipate this would be a fun change to abate the wilderness, analytic some bulk issues such as adorable or skull tricking, while aperture the way for added runescape players to use the wilderness in the way it was meant, to accept fun arduous added players.

TLDR-Instead of aggregate abandoned on death, bulk to accost is abandoned to accolade killers afterwards crippling amateur who would lose complete admired equipment. My change would advanced players to death's appointment to accost what was lost, and if they don't pay items are lost.

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